Module 2 Activity Research
Weekly Activity Template
Xinyu Lu
Project 2
Module 2
In this module, we explored how real-time light data can shape a calming media experience. We began by building simple circuits with Arduino and a light sensor, testing different wiring setups to solve issues such as unstable readings, incorrect LED responses, and problems with pin connections. Through repeated troubleshooting, we learned how the sensor behaves under different light conditions and how to send clean data into TouchDesigner. At the same time, we created concept sketches to visualize the system: a cushion-like structure that darkens when the user leans on it, a simple chair setup, and particle-based visuals projected on the wall.
Using these sketches as guidance, we developed a basic prototype with the sensor placed behind a soft surface and connected it to TouchDesigner. The visuals—slow particles and gentle gradients—responded smoothly to the sensor values and supported our goal of creating a relaxing interaction. Our in-class testing showed that the user naturally becomes the trigger by blocking light, although this represents an ideal condition that assumes stable circuit connections. We also discovered new questions, such as how the system behaves in brighter environments and how additional sensors could enrich the experience.
Overall, this module allowed us to build a full workflow—from hardware testing to interaction mapping to visual output—and to establish a foundation for future development. The work helped us understand how environmental data can drive responsive visuals and how thoughtful interaction design can support stress relief in daily life.
In-Class Activity 1 Geurrilla Prototyping I
In-Class Activity 2 Geurrilla Prototyping II
Activity 1: My Resarch
Action Research: My Research Continued
Project 2
Project 2 Prototype
Project 2 continues our direction from Project 1 by exploring how real-time light changes can produce calming visual output. We created a cushion-like prototype with a light sensor connected to Arduino, allowing TouchDesigner to show soft particles and gentle gradients when the user blocks the light. This setup demonstrates how sensory input can support relaxation, although the experience represents an ideal condition assuming stable circuit connections. After testing, the interaction felt natural because the user’s body becomes the trigger, though we still wonder whether the visuals remain clear in brighter environments. Overall, the prototype successfully expresses our intention to reduce stress and forms a strong base for future work with additional sensors and richer visual layers.
▶ Watch Final Prototype Video